Sunday, 30 November 2014

The Life-cycle of the Gelatinous Cube... Part 4

I've previously described the way in which Gelatinous Cubes are created, but that details the manner in which they reproduce whilst wandering dungeons and other underground places. What follows is a description of the creature from which these cubic seeds are originally sown.

 
MOTHER OF ALL CUBES

FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: 2
MOVE: none
HIT DICE: 450 hit points
% IN LAIR: 100%
TREASURE TYPE:  See below
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 4-40
SPECIAL ATTACKS: Paralyzation
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: See below
INTELLIGENCE: Semi-
ALIGNMENT: Neutral
SIZE: L (120' tall)
PSIONIC ABILITY: Nil
       Attack/Defense Modes: Nil

Somewhere deep in the earth and at the middle of a vast cavern lies an ancient creature known as the Mother Of All Cubes. Although only one such monster is thought to exist, dwarf and gnomish folklore hints at there being more. It is rumoured that Cubes and other gelatinous forms occasionally return to the Mother in order to have their treasure absorbed by it, creating a vast horde at its centre.

The Mother will always be surrounded by at least 100 Cubes, which will protect it from any attacks, and it can also calve 4-40 new Cubes per melee round should the need arise. The creature can be hit by all forms of weapons, and attacks by fire have normal effects. It is unaffected by cold unless it fails its saving throw. Electricity, fear, holds, paralyzation, polymorph and sleep-based attacks have no effect upon it. Any creatures that can get close enough to come into contact with the Mother will receive 4-40 points of damage and require a saving throw versus paralyzation, or will be anaethetized for 1-10 months (during which time they will be at the mercy of its cubic offspring).

Description: this creature resembles a huge, polychromic gelatinous sphere that radiates a slight greenish glow. Although semi-transparent, there is a dark mass at its centre, and light is reflected and refracted though the creature in a very odd manner. Outwardly spherical in shape, it's surface is made up of a multitude of facets.The main part of its body rests on an amorphous mass from which Cubes sprout or are absorbed.

Sunday, 23 November 2014

The Life-cycle of the Gelatinous Cube... Part 3

So, after some time away from my blog, here's another gelatinous monster. This one is somewhat odd, insomuch that it has power over the Gelatinous Cube and the various other types I've described previously. It's also accompanied by a somewhat scrappy colour scribble, which will hopefully give some idea of its appearance.


ORANGE OCTAHEDRON

FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: 2
MOVE: 16"
HIT DICE: 12
% IN LAIR: Nil
TREASURE TYPE:  T (75%), Z (75%)
NO. OF ATTACKS: 4
DAMAGE/ATTACK: 3-18
SPECIAL ATTACKS: Paralysation
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: See below
INTELLIGENCE: Exceptional
ALIGNMENT: Lawful Evil
SIZE: L (10' octahedron)
PSIONIC ABILITY: Nil
          Attack/Defense Modes: Nil

The Orange Octahedron is the stuff of legend. It is not known whether there is more than one of these dreadful creatures and it may be some unknown form of demon or the result of some dark, ancient magic. In the folklore of gnomes and dwarves, the Octahedron is the evil sibling of the fabled 'Mother of All Cubes'. It travels throughout the various Material planes, searching for its preferred treasure.

It has power over cubes and their other gelatinous incarnations, and can summon 1-6 (of any form) at will. It exudes Fear in a 5" radius (saving throw vs. wand applies) and can strike out with up to four 20-foot long pseudopods, each causing 3-18 points of damage. Any creatures touched by these requires a saving throw versus paralyzation or will be anaethetized for 5-50 melee rounds.

It usually floats several feet above any surface, although is capable of flying at greater heights. The Octahedron can be hit by all forms of weapons, and attacks by fire have normal effects. It is unaffected by cold unless it fails its saving throw, in which case their movement rate is halved. Electricity, fear, holds, paralyzation, polymorph and sleep-based attacks have no effect upon it.

Description: this creature resembles a large floating octahedron that radiates a slight orange glow. It is gelatinous, semi-transparent and covered by numerous scratches, gouges and pock marks. There is a dark mass at its centre which is made up of the magical books and scrolls it has collected over many years. It can speak the language of any intelligent creatures and will use trickery if it thinks that it may be able to add more treasure to its collection - although it is also very willing to take such items by force.