Saturday 16 July 2022

Vulturebears (Part One)...!

Inspired by a chance remark on a Discord forum, this is the first in a series that describes Vulturebears.

Thought to be a result of the same crazed experiments that created the Owlbear, these creatures exist in a wider variety of forms and can be found in a more varied set of environments. They possess beaks and claws but, unlike Owlbears, do not have the ability to crush their victims. All have a distinctive stooped stance and are very ill-tempered. Their pelts are mostly fur but also have patches of vestigial feathers. 

They usually only attack if their food, territory or young are threatened and will otherwise be wary of combat, preferring instead to make threatening displays. They possess ways of defending themselves if required so that they might extract themselves from harmful situations, and these methods vary from one particular species of Vulturebear to the next. As all species eat carrion, their bite carries disease and their beaks and claws will be encrusted with noisome substances.

CAVE VULTUREBEAR

 
FREQUENCY: Rare
NO. APPEARING: 2-6
ARMOR CLASS: 5
MOVE: 14"
HIT DICE: 4
% IN LAIR: 20%
TREASURE TYPE:  Z
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-6, 1-6, 3-18
SPECIAL ATTACKS: Disease
SPECIAL DEFENSES: Hiss
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Neutral
SIZE: L (6-8' tall)
PSIONIC ABILITY: Nil
                Attack/Defense Modes: Nil 
 
Cave Vulturebears are so named as they prefer to create lairs in caves and underground places, including dungeons and large tombs. They are adept at seeking out the remains of those recently entombed and seem to have a predilection for the treasure that sometimes accompanies them. They will also search dungeons and similar places for carrion.

They attack with their claws and beak. Any creature bitten has a 25% chance per wound inflicted of contracting a serious disease. If such an infection is indicated the victim is diseased unless a saving throw versus poison is successful. Should a Vulturebear lose more than 50% of its hit points, or if it is defending its young, it will make an odd hissing sound. Any creature within earshot must save versus magic or be confused for 2-8 melee rounds and the Vulturebear will then attempt to escape or make an attack, depending on the situation.

If encountered in their lair, there is a 25% chance that 1-4 eggs or 1-3 young will be found. The young have 1HD and their attacks inflict 1-3, 1-3, 1-8 points of damage respectively. They have no hiss as a defence although their bites can inflict serious disease. Their treasure will be a mass of items that the Vulturebears seem to collect in their lairs as part of their mating rituals. Unlike Owlbears, their eggs and young have little value on the open market.

Description: Cave Vulturebears are blackish brown. Their beaks and claws are black edged with blue and their eyes are black with bright golden pupils.The skin on their heads is a pale yellowish-white with deep wrinkles and numerous warts.

4 comments:

  1. This is fantastic! Great job.

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  2. The next time I have a wounded PC above ground ... the party WILL be circled by these. Thanks!

    ReplyDelete
  3. What's the origin of the hiss? Do vultures do this?

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