SCROLL DRAGON
FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: 0
MOVE: 10"/26"
HIT DICE: 12 (96 hit points)
% IN LAIR: 80%
TREASURE TYPE: Special (see below)
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-8, 1-8, 2-12
SPECIAL ATTACKS: Breath weapon and possible magic use
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: 15%
INTELLIGENCE: Exceptional
ALIGNMENT: Lawful Good
SIZE: L (50' long)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
CHANCE OF:
Speaking: 100%
Magic Use: 100%
Sleeping: 20%
Scroll Dragons (sometimes also known as Parchment Dragons) are usually encountered deep within ruined castles, dungeons and similarly large structures. They prefer temperate areas that are not too cold or hot or damp, as the contents of their lairs may be ancient and fragile.
These creatures have an intense fascination for scrolls, books and other examples of written material, especially those dealing with magic and potions. They can freely use Polymorph Self when roaming the outside world and may be encountered in the guise of a sentient being when searching for objects to add to their lair. In both their natural and polymorphed form they possess an item that resembles a pair of eyeglasses with metal frames frames and thick, almost spherical lenses although, as the dragon possesses acutely sensitive faculties, it is not known why they choose to use them.
Whether in their natural or some other form, Scroll Dragons are normally friendly, talkative and erudite. If encountered in their lair, they will be found curled around a vast pile of books, scrolls, potions and similar items. Visitors will be permitted to peruse and read anything within this pile, but the dragon will never allow anything to be taken away. At any given time there is a 10% chance that the dragon is being visited by 1-3 magic users of at least 3rd level and these will protect the dragon and the lair if the need arises. Otherwise, they may or may not engage the adventuring party in conversation (at the Dungeon Master's discretion). The dragon will permit an adventuring party to stay at their abode (but not within the lair itself) should it deem that they are trustworthy. It may also send the party on quests, usually to gather information or to find an item it is interested in. In return, it will be more than happy to teach spells or pass on knowledge on all manner of subjects, and thus prove of great use to those wishing to train in order to rise in experience level.